Technical Illustration is usually thought of as the process of creating hand-drawn illustrations that are used to communicate technical ideas & information and is often applied to products and assemblies. Our technical illustrations are not drawn by hand, but are still created in the first-instance with as much care and with the same level of human skill, and only then rendered by machine at the final stage.
The animated variety of technical illustration typically involves a number of stages - creating the 3D model geometry - surfacing; where the individual faces of the model are painted with textures and level of reflection, specularity & diffuseness set - lighting - and finally rendering.
One the most important animation stages is lighting - we've as much control with our digital-lights as a photographer has with studio-lights. 3D animation scenes often contain a host of different styles and types of lights to give the final computer-generated technical illustration its final 'natural' appearance with realistic shadowing, shading and surfacing.
The most significant difference though between animation and technical illustration is that with animation, you can move the viewer's point of view, and most significantly display all the points in between - creating a moving-image. It's at this point that the world of animation really begins to open up and get exciting...
You'll find a host of 3D imagery and moving animation thoughout this site - we hope you enjoy your visit!